$modelname   "LordAardvark/SFM/Borderlands/Maya_Dazv5_Hair.mdl"

$model "hair" "maya_hair_bl2"

$include jiggle_hair_maya_bl2.qci

$cdmaterials "models/LordAardvark/Borderlands/Maya_Dazv5/"

$sequence idle "maya_hair_bl2" fps 1
$mostlyopaque
$ambientboost