$modelname   "LordAardvark/SFM/DeadOrAlive/MarieRose_Dazv4.mdl"

$model "IttyBittyTittyWitties" "ref_marie_dazv4" {
	$include flex.qci
	$include flex_correctors.qci
	$include flex_body.qci
	
	flexcontroller eyes range -45 45 eyes_updown
	flexcontroller eyes range -45 45 eyes_rightleft	
	
	eyeball righteye "ValveBiped.Bip01_Head1" -1.167 -1.572 52.818 "eyeball_r" 1.00 2 "pupil_r" 0.63
	eyeball lefteye "ValveBiped.Bip01_Head1" 1.167 -1.572 52.818 "eyeball_l" 1.00 -2 "pupil_l" 0.63
}

$bodygroup arms {
	studio "marie_arms"
	blank
}
$bodygroup hands {
	studio "marie_hands"
	blank
}
$bodygroup legs {
	studio "marie_legs"
	blank
}

$bodygroup glasses {
	studio "marie_glasses"
	blank
}

$bodygroup jacket {
	studio "casual_jacket_full"
	studio "casual_jacket_open"
	studio "casual_jacket_popped"
	studio "casual_jacket_exposed"
	blank
}

$bodygroup pants {
	studio "casual_pants_full"
	studio "casual_pants_buttframe"
	studio "casual_pants_pulled"
	blank
}

$bodygroup shoes {
	studio "casual_shoes_bare"
	blank
}

$include jiggle_marierose_body.qci

$attachment "eyes" "ValveBiped.Bip01_Head1" 0.00 -1.572 52.818 absolute
$attachment "mouth" "ValveBiped.Bip01_Head1" 0.80 -5.80 -0.15 rotate 0 -80 -90
$eyeposition 0 0 70
$cdmaterials "models/LordAardvark/DeadOrAlive/MarieRose"
$cdmaterials "models/LordAardvark/DeadOrAlive/MarieRose/Casual/"

$sequence idle "ref_marie_dazv4" fps 1

$mostlyopaque
$ambientboost