$modelname   "LordAardvark/SFM/DeadOrAlive/Fantasy/Ayane_hair.mdl"


$bodygroup hair {
	studio "ayane_hair"
	blank
}

$include jiggle_ayane_hair.qci

$attachment "eyes" "ValveBiped.Bip01_Head1" 0.00 -1.434 59.766 absolute
$attachment "mouth" "ValveBiped.Bip01_Head1" 0.80 -5.80 -0.15 rotate 0 -80 -90

$eyeposition 0 0 70
$cdmaterials "models/LordAardvark/DeadOrAlive/Fantasy/Ayane/"

$sequence idle "ayane_hair" fps 1

$mostlyopaque
$ambientboost