$modelname   "LordAardvark/SFM/BioshockInfinite/Elizabeth_Curvy_DazV5_Hair.mdl"

$bodygroup hair {
	studio "hair_bobcut"
	studio "hair_bas"
}

$include jiggle_hair_bobcut.qci
$include jiggle_hair_bas.qci

$texturegroup skinfamily {
	{ "hair_bobcut_d" "hair_bobcut_alpha" }
	{ "hair_bobcut_d" "hair_bobcut_alpha" }
	{ "hair_bobcut_whore" "hair_bobcut_whore_alpha" }
}

$eyeposition 0 0 70
$cdmaterials "models/LordAardvark/BioshockInfinite/Elizabeth_Curvy_DazV5/"

$sequence idle "seq_idle"

$mostlyopaque
$ambientboost