$modelname   "LordAardvark/SFM/BioshockInfinite/Elizabeth_Curvy_DazV5.mdl"

$maxverts 64000

$model "Whose Today's Baby-Daddy?" "ref_elizabeth_dazv5.dmx" {
	$include flex.qci

	flexcontroller eyes range -45 45 eyes_updown
	flexcontroller eyes range -45 45 eyes_rightleft	
	
	eyeball righteye "ValveBiped.Bip01_Head1" -1.447 -2.636 62.210 "eyeball_r" 1.00 2 "pupil_r" 0.93
	eyeball lefteye "ValveBiped.Bip01_Head1" 1.447 -2.636 62.210 "eyeball_l" 1.00 -2 "pupil_l" 0.93
}

$include jiggle_hair_bobcut.qci
$include jiggle_dazv5.qci

$attachment "eyes" "ValveBiped.Bip01_Head1" 0.00 2.636 62.210 absolute
$attachment "mouth" "ValveBiped.Bip01_Head1" 0.80 -5.80 -0.15 rotate 0 -80 -90

$texturegroup skinfamily {
	{ "elizabeth_head_d" "body_nails" "body_nails_lower" "body_torso" "body_arms" "body_hands" "body_legs" "body_legs_lower" }
	{ "elizabeth_head_bas" "body_nails_bas" "body_nails_lower_bas" "body_torso_bas" "body_arms_bas" "body_hands_bas" "body_legs_bas" "body_legs_lower_bas" }
	{ "elizabeth_head_whore" "body_nails_whore" "body_nails_lower_whore" "body_torso" "body_arms" "body_hands" "body_legs" "body_legs_lower"}
}

$eyeposition 0 0 70
$cdmaterials "models/LordAardvark/BioshockInfinite/Elizabeth_Curvy_DazV5/"

$sequence idle "seq_idle"

$mostlyopaque
$ambientboost